Beowulf in Eye-blurring 3D

Beth and I caught Beowulf in Digital 3D this afternoon. Some other reviewers liked this version best, but personally I didn’t think it held a candle to IMAX. I also noticed that by the time the movie was over, my eyes were a little sore. Maybe the experience is better for users who don’t wear glasses. I don’t know.

It was also obvious that as good as digital animation has gotten, it still doesn’t hold a candle to real film. Beowulf was better than Final Fantasy, but still didn’t compare well to movies shot with real actors, even digital effect heavy movies like Star Wars I-III. Even more tellingly, Beowulf didn’t compare all that well to the old Harryhausen films: the monsters are better (Grendel was fabulous) but the humans are so much worse. I wonder how long it will be before we can finally render animatronic humans that are indistinguishable from real humans on the screen?

One Response to “Beowulf in Eye-blurring 3D”

  1. Michael Buckley Says:

    I hated it. Animation promises an adventure that would be difficult to film otherwise. But except for Grendel (who was awesome), and the dragon (less awsome), the whole movie could have been done well live action. There were only two main sets: the hall interior and the grotto. “The 13th Warrior” did those quite nicely for less money. 40 extras in the hall? Gold body paint on Angelina Jolie? Go find the leftovers from 007. Feh.

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