AUI Bloopers

Minor user interface inconsistencies still annoy me, even in otherwise excellent products. Usually the problems I notice are GUI problems. However, recently I’ve noticed an audio user interface problem, this time in Dragon NaturallySpeaking. Why, oh why, do you put the microphone to sleep by saying, “Stop listening” but wake it up by saying, “Listen to me”? Obviously, the correct, parallel command is “Start listening”. And while I’m on the subject of Dragon NaturallySpeaking, why can I say, “Cap that”, but not “Capitalize that”?

Leave a Reply